Eric Schockmel-Vestibule (circuit Ii) Multi-Screen Installation

At Design Interviews

Interview with Eric Schockmel : Frank Scott: What is the main principle, idea and inspiration behind your design?. Eric Schockmel : "What If You Created Artificial Life And It Started Worshipping You" .Frank Scott: What has been your main focus in designing this work? Especially what did you want to achieve?. Eric Schockmel : The installation seeks to create an atmospheric space with two distinct poles: A primal/transcendental side, as well as a material/technical one. .Frank Scott: What are your future plans for this award winning design?. Eric Schockmel : Elements of this will be included in a location-specific installation later this year at Luxembourg's Casino Forum d'Art Contemporain. .Frank Scott: How long did it take you to design this particular concept?. Eric Schockmel : About 6 weeks. .Frank Scott: Why did you design this particular concept? Was this design commissioned or did you decide to pursuit an inspiration?. Eric Schockmel : Based on my personal practice, it was a response to an invitation by gallery Bergman Berglind to exhibit in their space. .Frank Scott: Is your design being produced or used by another company, or do you plan to sell or lease the production rights or do you intent to produce your work yourself?. Eric Schockmel : The work is available in an edition of 5 and instances are available for sale. for enquiries. .Frank Scott: What made you design this particular type of work?. Eric Schockmel : I decided that a multi-screen installation work was suited particularly well for the space and mood of the project. .Frank Scott: Where there any other designs and/or designers that helped the influence the design of your work?. Eric Schockmel : Various moving image designers and video games have shaped my ideas over time. .Frank Scott: Who is the target customer for his design?. Eric Schockmel : Anyone open to experience them. .Frank Scott: What sets this design apart from other similar or resembling concepts?. Eric Schockmel : Not sure how this question relates to this particular work. .Frank Scott: How did you come up with the name for this design? What does it mean?. Eric Schockmel : A vestibule is an intermediate space between the outside and inside of a building or complex of rooms. It represents a threshold of entry. In this case, it is a threshold between ancient patterns of worship and the complexity of artifical consciousness. .Frank Scott: Which design tools did you use when you were working on this project?. Eric Schockmel : 3D animation software, as well as tools for post-processing and editing. .Frank Scott: What is the most unique aspect of your design?. Eric Schockmel : The story. .Frank Scott: Who did you collaborate with for this design? Did you work with people with technical / specialized skills?. Eric Schockmel : Not really. .Frank Scott: What is the role of technology in this particular design?. Eric Schockmel : It is the essence of both the narrative and the physical medium. .Frank Scott: Is your design influenced by data or analytical research in any way? What kind of research did you conduct for making this design?. Eric Schockmel : Not much. The research was mainly narrative and aesthetic. .Frank Scott: What are some of the challenges you faced during the design/realization of your concept?. Eric Schockmel : Hardware limitations impacting render speeds. .Frank Scott: How did you decide to submit your design to an international design competition?. Eric Schockmel : By accepting an invitation. .Frank Scott: What did you learn or how did you improve yourself during the designing of this work?. Eric Schockmel : Like most moving image projects, the production of Vestibule allowed me to refine my technical skills and. It also allowed me to tell another part of the story world that my works are based in. .Frank Scott: Any other things you would like to cover that have not been covered in these questions?. Eric Schockmel : I am available for commissions. Enquiries: .

Eric Schockmel-Vestibule (circuit Ii) Multi-Screen Installation Images:


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Design Interviews

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